Therapy Assessments

 

I.             Dynamic Gait Index

 

Grading: Mark the lowest category which applies. Total individual scores (24 possible). Scores of 19 or less have been related to increase incidence of falls in the elderly.

 

 

1.       Gait Level Surface

 

Instructions: Walk at your normal speed from here to the next mark (20').

 

Grading: Mark the lowest category that applies.

 

(3) Normal: Walks 20', no assistive devices, good speed, no evidence for imbalance, normal gait pattern.

 

(2) Mild impairment: Walks 20', uses assistive devices, slower speed, mild gait deviations.

 

(1) Moderate impairment: Walks 20', slow speed, abnormal gait pattern, evidence for imbalance.

 

(0) Severe impairment: Cannot walk 20' without assistance, severe gait deviations, or imbalance.

 

 

2.       Change in gait speed

 

Instructions: Begin walking at your normal pace (for 5'), when I tell you "go," walk as fast as you can (for 5'). When I tell you "slow," walk as slowly as you can (for 5').

 

(3) Normal: Able to smoothly change walking speed without

loss of balance or gait deviation. Shows a significant difference

in walking speeds between normal, fast, and slow speeds.

 

(2) Mild impairment: Able to change speed but demonstrates

mild gait deviations, or no gait deviations but unable to achieve

a significant change in velocity, or uses and assistive device.

 

(1) Moderate impairment: Makes only minor adjustments to

walking speed, or accomplishes a change in speed with

significant gait deviations, or changes speed but has significant

gait deviations, or changes speed but loses balance but is able

to recover and continue walking.

 

(0) Severe impairment: Cannot change speeds, or loses

balance and has to reach for wall or be caught.

 

 

3.       Gait with horizontal head turns

 

Instructions: Begin walking at your normal pace. When I tell you to "look right," keep walking straight, but turn your head to the right. Keep looking to the right until I tell you "look left," then keep walking straight and turn your head to the left. Keep you head to the left until I tell you, "look straight," then keep walking straight but return your head to the center.

 

(3) Normal: Performs head turns smoothly with no change in

gait.

 

(2) Mild impairment: Performs head turns smoothly with slight

change in gait velocity (i.e., minor disruption to smooth gait path

or uses walking aid).

 

(1) Moderate impairment: Performs head turns with moderate

change in gait velocity, slows down, staggers but recovers, can

continue to walk.

 

(0) Severe impairment: Performs task with severe disruptions

of gait (i.e., staggers outside 15º path, loses balance, stops,

reaches for wall).

 

 

4.       Gait with vertical head turns

 

Instructions: Begin walking at your normal pace. When I tell you to "look up," keep walking straight, but tip your head and look up. Keep looking up until I tell you "look down," then keep walking straight and turn your head down. Keep looking down until I tell you, "look straight," then keep walking straight but return your head to the center.

 

(3) Normal: Performs head turns with no change in gait.

 

(2) Mild impairment: Performs task with slight change in gait

velocity (i.e., minor disruption to smooth gait path or uses

walking aid).

 

(1) Moderate impairment: Performs tasks with moderate

change in gait velocity, slows down, staggers but recovers, can

continue to walk.

 

(0) Severe impairment: Performs task with severe disruption

or gait (i.e., staggers outside 15º path, loses balance, stops

reaches for wall).

 

 

5.       Gait and pivot turn

 

Instructions: Begin walking at your normal pace. When I tell you to "stop and turn," turn as quickly as you can to face the opposite direction and stop.

 

(3) Normal: Pivot and turns safely within 3 seconds and stops

quickly with no loss of balance.

 

(2) Mild impairment: Pivot turns safely in >3 seconds and

stops with no loss of balance.

 

(1) Moderate impairment: Turns slowly, requires verbal

cueing, requires several small steps to catch balance following

turn and stop.

 

(0) Severe impairment: Cannot turn safely, requires

assistance to turn and stop.

 

 

6.       Step over obstacle

 

Instructions: Begin walking at your normal speed. When you come to the shoe box, step over it, not around it, and keep walking.

 

(3) Normal: Able to step over box without changing gait speed;

no evidence for imbalance.

 

(2) Mild impairment: Able to step over box, but must slow

down and adjust steps to clear box safely.

 

(1) Moderate impairment: Able to step over box but must stop,

then step over. May require verbal cueing.

 

(0) Severe impairment: Cannot perform without assistance.

 

 

7.       Step around obstacles

 

Instructions: Begin walking at your normal speed. When you come to the first cone (about 6' away), walk around the right side of it. When you come to the second cone (6' past first cone), walk around it to the left.

 

 

(3) Normal: Able to walk around cones safely without changing

gait speed; no evidence of imbalance.

 

(2) Mild impairment: Able to step around both cones, but must

slow down and adjust steps to clear cones.

 

(1) Moderate impairment: Able to clear cones but must

significantly slow speed to accomplish task, or requires verbal

cueing.

 

(0) Severe impairment: Unable to clear cones, walks into one

or both cones, or requires physical assistance.

 

 

8.       Stairs

 

Instructions: Walk up these stairs as you would at home (i.e.,using the rail if necessary). At the top, turn around and walk down.

 

(3) Normal: Alternating feet, no rail.

 

(2) Mild impairment: Alternating feet, must use rail.

 

(1)  Moderate impairment: Two feet to stair, must use rail.

 

(0) Severe impairment: Cannot perform safely.

(Adapted from Shumway-Cook A, Wollacott M. Motor Control:

Theory and Practical Applications. Baltimore: Williams and

Wilkins, 1995).

 

 

II.           mCTSIB (Modified Clinical Test of Sensory Integration on Balance) 

 

Possible score range from 0- 120.  Higher is better.

 

This test allows for preliminary assessment of how well a patient

can integrate various senses with respect to balance and compensate

when one or more of those senses are compromised.  Sensory system

involvement is modulated as follows:

 

Condition 1: Three sensory systems available for balance (vision, vestibular, somatosensory).  

 

Condition 2: Vestibular and somatosensory available,  vision absent. 

 

Condition 3: Vestibular and vision available, somatosensory compromised. 

 

Condition 4: Vestibular available, vision absent, somatosensory compromised.

 

Equipment/ set-up: Foam pad (dense enough to avoid bottoming out) and a stopwatch required. Starting position: Patient stands with feet shoulder width apart and arms crossed over chest.

 

Protocol: a 30 second trial is timed using stopwatch.  Time is stopped during a trial and recorded if:

 

a)       patient deviates from initial crossed arm position,

 

b)       patient opens eyes during an "eyes closed" trial condition or

 

c)       patient moves feet (takes a step) or requires manual assistance to prevent loss of balance. 

 

 

 

A trial period is successful if the patient is capable of maintaining the starting position independently for a period of 30 seconds.  A maximum of three trials are performed for all conditions. 

 

 

Trials are performed until the patient either:

 

a)       successfully maintains the starting position for an entire 30- seconds, or

 

b)       completes three, 30- second trials to the best of their ability.

 

 

 

Scoring: Proceed to next condition when one, 30-second trial is completed or all 3 trials are performed. Record mean score if more than one trial performed.

 

Condition 1:

Eyes open, firm surface 

 ___trial 1_____ trial 2 ____trial 3

Mean score______

 

Condition 2:

Eyes closed, firm surface

___trial 1_____ trial 2 ____trial 3

Mean score______

 

Condition 3:

Eyes open, foam surface

___trial 1_____ trial 2 ____trial 3

Mean score______

 

Condition 4:

Eyes closed, foam surface

 ___trial 1_____ trial 2 ____trial 3

Mean score______

 

Total score: _________ / 120

 

 

 

III.          Romberg

 

Romberg- Eyes open

Patient stands with shoes off and feet together

• Arms crossed, hands touching opposite shoulders

• Eyes open with visual target at 3 feet, for 30 seconds.

• Test ends if feet are moved (step) or arms change position, or eyes open (during closed eyes segment).

 Scoring 0-30, higher is better

 

Romberg- Eyes closed

Patient stands with shoes off and feet together

• Arms crossed, hands touching opposite shoulders

• Eyes closed  for 30 seconds.

• Test ends if feet are moved (step) or arms change position, or eyes open (during closed eyes segment).

 Scoring 0-30, higher is better